Effective implementation of algorithms (Master Thesis)
Effective and error-free implementation of algorithms
src/geometry/two_d/point.h File Reference
#include <complex>
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Classes

class  geometry::two_d::Point< T >

Namespaces

namespace  geometry
namespace  geometry::two_d

Functions

template<typename T >
bool geometry::two_d::operator== (const Point< T > &a, const Point< T > &b)
template<typename T >
bool geometry::two_d::operator!= (const Point< T > &a, const Point< T > &b)
template<typename T >
Point< T > geometry::two_d::operator+ (const Point< T > &a, const Point< T > &b)
template<typename T >
Point< T > geometry::two_d::operator- (const Point< T > &a, const Point< T > &b)
template<typename T >
Point< T > geometry::two_d::operator- (const Point< T > &a)
template<typename T >
Point< T > geometry::two_d::operator* (const Point< T > &a, T scalar)
template<typename T >
Point< T > geometry::two_d::operator/ (const Point< T > &a, T scalar)
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